Watermelon Smash
Watermelon Smash is a asymetrical multiplayer game designed originally for a minimum of 3 players:
- the first player plays the human, who must smash the watermelon. They dosen't have the right to see the screen.
- the second player plays the watermelon, who must flee the human. They do have the right to see the screen.
- the third player (or more) plays the spectator, who must indicate to the human where the watermelon is. They do have the right to see the screen
I tried to make solo player modes, the 1P Mode dosen't work really well, I couldn't figure how to code an AI for the watermelon... and the Watermelon Mode dosen't really shine because the Ai for the human is just to follow and spam attacking.
I recommend you to play locally with many players, or with Parsec.
It was fun working with this game, if I had organized myself better, it would have looked better graphically...! sorry.
Controls:
Commands | Xbox Controls | Keyboard |
Start | Menu Button | Enter |
Select | Share Button | Space |
Move (P1) | Directionnal pad | WASD |
Attack (P1) | A Button | J |
Move (P2) | Directionnal pad | Arrows |
Credits:
ReoAubian - Game Design, artist, programation
Dimensio9 - Composer (thanks 💪)
jsfxr - SFX
Watermelon Smash is game made for the NES Jam 2024, in 4 hours.
Comments
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Cool concept for like a ten-minute 3-player party game and it works conceptually. The Watermelon speed and timer probably needs a bit of balancing but considering how quickly this was made, honestly, very well done.